Graphic Novel Review: Dejah Thoris Volume #1: The Gardens of Mars

This novel follows Dejah Thoris, princess of Helium, a Red Martian civilisation. Since hearing about the legendary Gardens of Ephesyium at a young age, Dejah is determined to find it. Martians constantly fight over water, but legend says Ephesyium holds the secret to being able to create water. Surely this would end all the fighting?

Despite everyone strongly discouraging her, Dejah manages to set out into the deserts of Mars with a small group of scientists. (But not before accidentally releasing a prisoner, and being caught stealing one of her father’s ships.) However, she is immediately made aware of the dangers that lie in the deserts, and quickly learns the true responsibilities of being a leader.

Dejah Thoris is a great character; she is so strong and powerful, and refuses to obey orders she does not believe in. I did think her design was rather sexualised, though, which was quite disappointing. The art was, overall, really lovely, though. I loved the warm colour scheme.

The story itself was really enjoyable. It was exciting and included unexpected twists, keeping you interested throughout. There were a few noticeable grammar mistakes/typos, and the writing wasn’t as fluid as it could’ve been at time, but nothing overly bad. I didn’t feel much emotion/connection between characters, though. Relationships seemed almost nonexistent.

Again, thank you to Edelweiss+ for providing me with a copy of this novel. 3.5 stars.

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